Crafts
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Google Bard Concept Design
Re-imagining future human-AI collaboration
What even is interaction design? Here's how I think about it through the lens of technology. Interaction design is an artform to make experiences that fluidly respond to human intent. When does a swipe trigger an action? Do gestures retain momentum?
Internship
UX Design
Cambridge, MA
2 Months
Unity
Figma
Overview
Problems
What even is interaction design? Here's how I think about it through the lens of technology. Interaction design is an artform to make experiences that fluidly respond to human intent. When does a swipe trigger an action? Do gestures retain momentum?
Solution
What even is interaction design? Here's how I think about it through the lens of technology. Interaction design is an artform to make experiences that fluidly respond to human intent. When does a swipe trigger an action? Do gestures retain momentum? What happens if a finger is covering content?
Metaphors
What even is interaction design? Here's how I think about it through the lens of technology. Interaction design is an artform to make experiences that fluidly respond to human intent. When does a swipe trigger an action? Do gestures retain momentum? What happens if a finger is covering content? How can we predict intent based on context? Executing well on details like these make products feel like a natural extension of ourselves.
But it's not an artform in the same way as painting or composing music. There's a unique human component to interaction design. Why? Because ultimately people are trying to get stuff done using a product. Beauty in form and composition is not enough. There's an inherent satisfaction apparent in striking a holistic balance between form and function.
Great interaction design rewards learning by reusing metaphors. You can use most touch interfaces with just two gestures: tapping and swiping. For example, on iOS the only gesture you're explicitly taught how to do is swiping up to open:
Research
Metaphors
What even is interaction design? Here's how I think about it through the lens of technology. Interaction design is an artform to make experiences that fluidly respond to human intent. When does a swipe trigger an action? Do gestures retain momentum? What happens if a finger is covering content? How can we predict intent based on context? Executing well on details like these make products feel like a natural extension of ourselves.
Human-centered
What even is interaction design? Here's how I think about it through the lens of technology. Interaction design is an artform to make experiences that fluidly respond to human intent.
Intuitive
What happens if a finger is covering content? How can we predict intent based on context? Executing well on details like these make products feel like a natural extension of ourselves.
Responsive
When does a swipe trigger an action? Do gestures retain momentum?
design intention
why do I need to redesign this feature?
Human-centered
What even is interaction design? Here's how I think about it through the lens of technology. Interaction design is an artform to make experiences that fluidly respond to human intent. When does a swipe trigger an action? Do gestures retain momentum? What happens if a finger is covering content? How can we predict intent based on context? Executing well on details like these make products feel like a natural extension of ourselves.
But it's not an artform in the same way as painting or composing music. There's a unique human component to interaction design. Why? Because ultimately people are trying to get stuff done using a product. Beauty in form and composition is not enough. There's an inherent satisfaction apparent in striking a holistic balance between form and function.
Great interaction design rewards learning by reusing metaphors. You can use most touch interfaces with just two gestures: tapping and swiping. For example, on iOS the only gesture you're explicitly taught how to do is swiping up to open:
What even is interaction design? Here's how I think about it through the lens of technology. Interaction design is an artform to make experiences that fluidly respond to human intent. When does a swipe trigger an action? Do gestures retain momentum? What happens if a finger is covering content? How can we predict intent based on context? Executing well on details like these make products feel like a natural extension of ourselves.